The Learning Edge

In this video, we’ll learn about events. Events tell our program when to execute certain code. In this case, we’ll use an event to make the dragon fly when we press ‘F.’ In this 7-part video series, we will teach you how to program a world in Alice 3 in which a witch summons a […]

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In this video, we’ll have the user code the procedure for the witch to summon the dragon. The witch casts a spell, stirs the cauldron (magically), and the dragon appears. In this 7-part video series, we will teach you how to program a world in Alice 3 in which a witch summons a dragon, celebrates, […]

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In this video, we’ll learn how to create a new procedure to have the witch celebrate. We’ll also learn a bit about loops, and why we bother writing more than one method. In this 7-part video series, we will teach you how to program a world in Alice 3 in which a witch summons a […]

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